Sunday 2 June 2013

Days 5 & 6: Updating the Robot

So I was trying to find time to finish things on the game. I decided to polish the robot's look & feel and behavior first.

This time I did more rounded surfaces for the robot and tried to keep the polygons count as low as possible:


I've also included more movement animations for the robot and added some "fake" glow. Also tweaking the flying UFO AI and a draft for health bar.

Haven't decided on the final look and feel for the whole game yet but its getting there..
(The frame rate is bad due to the screen recorder I am using... The game runs on 60):


I will stop doing updates on the game for the time being since I started doing the serious bits and creating the gameplay ;-)